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    Carter Hall (Live Action Multiverse: Earth-1: Post-Crisis)

    For other uses of Hawkman, see Hawkman (Disambiguation).




    There are only heroes and there are villains.
    You think yourself a hero, but you would let these criminals go free, knowing that many more will suffer at their hands unless we end them now.
    Heroes don't kill people.
    Well, I do.
    — Hawkman and Black Adam[src]

    Carter Hall is an archaeologist at St. Roch Museum, the leader of the Justice Society of America and the experienced vigilante known as Hawkman.

    Biography[edit | hide | hide all]


    Note: This section is a stub. Click the edit button to the right of the section title to expand it.

    Early Life[edit | hide]

    Leading the JSA[edit | hide]

    The Champion[edit | hide]

    Waller's Message[edit | hide]

    Heroes Don't Kill[edit | hide]

    The Same Side[edit | hide]

    No Fear of Death[edit | hide]

    Powers and Abilities[edit | hide]

    Powers[edit | hide]

    Hall flying in the air
    • Superhuman Durability: Aside from the protection provided by his armor, Hall himself is extremely durable to mystical attacks, showing nearly no injuries after combating Teth-Adam.[2]
    • Superhuman Speed: Hall has the ability to run and fly at exceptional speeds.[2]
      • Flight: With a pair of wings, Hall has the ability to fly and levitate midair.[1]
    • Superhuman Stamina: Hall was able to fight Sabbac for an extended period of time without any significant signs of exhaustion.[2]
    • Superhuman Strength: Hall can exert great strength from his bare hands, capable of lifting human beings with ease.[1]

    Former Powers[edit | hide]

    • Divine Empowerment: To distract Sabbac, Hall briefly wielded the Helmet of Fate and was empowered with mystical abilities.[2]
      • Illusion Creation: Hall created a copy of himself and tricked Sabbac into stabbing it to death, seemingly fulfilling the prophecy as foreseen by Kent Nelson, while Hall himself later revealed his true self and summoned a series of duplicates to constrain Sabbac.[2]

    Abilities[edit | hide]

    • Hand-to-Hand Combat: Hall is an experienced vigilante, with him having years of combat experience and expertise in fighting with maces.[1]
      • Axe-Fighting: To increase the lethality of his powers, Hall can reconstruct his mace into an axe and wield it to maximize his power level.[2]
      • Mace-Fighting: Hall's weapon of choice as Hawkman is an Nth Metal mace.[1]
    • Leadership: Hall is the former leader of the Justice Society of America, leading the vigilante group to protect Earth from countless threats.[1]
    • Pilot: Hall is proficient in flying his advanced aircraft of the Hawk Cruiser.[2]

    Equipment[edit | hide]

    Current Equipment[edit | hide]

    Former Equipment[edit | hide]

    • Hawk Cruiser: While he has the ability to fly, Hall also possessed an advanced vehicle that allows him to travel across great distances.[1]
    • Helmet of Fate: To distract Sabbac, Hall briefly wielded the Helmet of Fate.[2]

    Appearances[edit | hide]

    Gallery[edit | hide]

    References[edit | hide]

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